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 Suggest a ++Class!

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Kaido
Moderator
Kaido


Posts : 58
Join date : 2008-07-29

knight - Suggest a ++Class! - Page 2 Empty
PostSubject: Re: Suggest a ++Class!   knight - Suggest a ++Class! - Page 2 I_icon_minitimeMon Nov 10, 2008 4:35 pm

I love making classes... <33

Jester

Abilities
Attack - Attack a selected target (Jesters use daggers, staves and rods.)
Entertain - Use a variety of fun skills against a selected target.
Juggle - Random status ailment on all enemies.
Item - Use an item in your inventory.

Entertain Abilties
Dagger - Inflict damage and stun a selected target.
Smile - Inflict "Haste" and "Protect" status on a selected target.
Hoop - Inflict "Stop" status on a selected target.
Roulette - Inflict "Death" on a random target (includes party members)
Firebomb - Inflict damage and berserk a selected target.
Gil Toss - Throw gil to deal damage. Damage = Amount of gil thrown. (cannot exceed 9999)
Hurl - Throw item from inventory to deal damage. Damage = rarity of item thrown
Laugh - Inflict "Confuse" on all enemies and "Shell" on all party members.
Copycat - Use same attack/ability etc. as previous character on a selected target/targets.


Can't think of any more entertain abilities.


Last edited by Kaido on Sun Mar 22, 2009 10:43 am; edited 1 time in total
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Athomos
Dew Drop



Posts : 6
Join date : 2008-11-13
Age : 30
Location : Nice, France

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PostSubject: Re: Suggest a ++Class!   knight - Suggest a ++Class! - Page 2 I_icon_minitimeThu Nov 13, 2008 2:42 pm

1. SwordMaster
Ninjutsu
Blade
-FireBlade ( fire elemental physical attack )
-IceBlade ( ice elemental )
-BoltBlade ( thunder elemental )
-DrainBlade ( absorbs )
-FlareBlade ( powerful attack )
-DimensionalBlade ( attack all enemies )
-UltimaBlade ( most powerful attack ( crapload of MP ))

It can wear any type of sword.
Thats Normal swords and katanas

average HP
average/high MP
High Attack
Poor Defense
Average resistance
poor/average agility
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Halkel
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Halkel


Posts : 270
Join date : 2008-07-29
Age : 35
Location : Final Fantasy Galaxy in Super Mario Galaxy

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PostSubject: Re: Suggest a ++Class!   knight - Suggest a ++Class! - Page 2 I_icon_minitimeThu Nov 13, 2008 9:00 pm

You don't play long enough mate, Sword Master is already done.
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C.Niles Oldman
Dew Drop
C.Niles Oldman


Posts : 8
Join date : 2008-11-13
Age : 34
Location : Ontario

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PostSubject: Re: Suggest a ++Class!   knight - Suggest a ++Class! - Page 2 I_icon_minitimeSun Nov 16, 2008 5:11 am

Earth Spirit

Attack
Earth (various forms of earth magics)
Stonewall (take 0 damage for one turn, can't act on that turn)
Tremor (weak version of Quake)
Item

High Stats:
HP
Defense

Medium Stats:
Strength
Wisdom

Low Stats:
MP
Agility
Will

Examples of Earth Magic: Earth 1-3, Quake, Gaia's Wrath, GravPull (negate Float status), RockWall (Protect), Quicksand (countdown to instant death), Mud Wallow (Hold or Slow)

Types of Weapons: Swords, Claws
Armor or Robes?: Armor
Shields?: Yes
Rings or Gauntlets?: Gauntlets

This class was made in mind as a sort of cross between Titan and Golem. Don't think Scarmiglione was the inpiration, because face it, the only thing Earth-y about him is that his minions rise out of the dirt. It's a tanking sort of class, with magic that can either buff, debuff or multi-target for quicker fights (IE. the group of 8 Imps). Claws were chosen to provide Elemental-diversity, as well as I see the Earth Spirit mostly using its fists. Armor mostly used for knight-type classes were chosen to supplement Defense. Appearance would be fairly close to that of Titan.
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Terra
River
Terra


Posts : 109
Join date : 2008-07-30
Age : 31
Location : The Esper world

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PostSubject: Re: Suggest a ++Class!   knight - Suggest a ++Class! - Page 2 I_icon_minitimeSat Nov 29, 2008 3:35 pm

Siren

black magic
white magic
bard songs

same speed as a bard
maybe the same attack power aswell maybe less...
and more magic strength Very Happy

wepeons harps and claws
armour simular to monk armour ^^
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Deficit
Summer Rain
Deficit


Posts : 34
Join date : 2008-11-18

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PostSubject: Re: Suggest a ++Class!   knight - Suggest a ++Class! - Page 2 I_icon_minitimeMon Dec 08, 2008 6:43 am

Berzerker

Skills.
Giant Slash- one enemy
Battle cry- haste to all team mates

weapons
Only axes.

Attack power of Engineer
Defence of engineer
Hp of pally
agi of a snail.
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NeoZeke
Small Stream



Posts : 20
Join date : 2008-11-05

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PostSubject: Re: Suggest a ++Class!   knight - Suggest a ++Class! - Page 2 I_icon_minitimeSun Dec 28, 2008 8:50 pm

knight - Suggest a ++Class! - Page 2 Scrnsh13
knight - Suggest a ++Class! - Page 2 Scrnsh12
knight - Suggest a ++Class! - Page 2 Scrnsh11
knight - Suggest a ++Class! - Page 2 Scrnsh10

Atlantean:

Attack - attack one OR all enemies at once with sword

White Magic - use Healing/Status Cure/Holy spells

Black Magic - use Elemental spells to damage one OR all enemies at once.

Invent - Combine 2 items from inventory to create new, better item. (Similar to alchemist's Alchemy ability) (Example: Combine Potion and Potion to create Hi Potion, or Ether and Potion for Elixer)

And for the sake of it, I'll use screenshots I modified to represent what it would look like.
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NeoZeke
Small Stream



Posts : 20
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PostSubject: Re: Suggest a ++Class!   knight - Suggest a ++Class! - Page 2 I_icon_minitimeSun Dec 28, 2008 8:52 pm

knight - Suggest a ++Class! - Page 2 Zeke_d10

I know its a double post, but I didnt know how to include the overworld pics, so Im expirementing with this post.
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Halkel
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Halkel


Posts : 270
Join date : 2008-07-29
Age : 35
Location : Final Fantasy Galaxy in Super Mario Galaxy

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PostSubject: Re: Suggest a ++Class!   knight - Suggest a ++Class! - Page 2 I_icon_minitimeSun Dec 28, 2008 9:14 pm

I highly doubt a blindingly coloured Paladin counts as a class. Members got no edit button?
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NeoZeke
Small Stream



Posts : 20
Join date : 2008-11-05

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PostSubject: Re: Suggest a ++Class!   knight - Suggest a ++Class! - Page 2 I_icon_minitimeSun Dec 28, 2008 11:18 pm

Well, yea, its an edited paladin, but its the best I can do, Im not good enough to do original icons yet, just edited ones. And yea, we have edit buttons, but, like I said, I wasnt too sure it was gonna work, and when it did in the double post, I just though to leave it.

Btw, good to see you again Hal, or are you still Tonberry Vocaloidingways? Smile
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Halkel
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Halkel


Posts : 270
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Age : 35
Location : Final Fantasy Galaxy in Super Mario Galaxy

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PostSubject: Re: Suggest a ++Class!   knight - Suggest a ++Class! - Page 2 I_icon_minitimeSun Dec 28, 2008 11:21 pm

I'm Hal now but most of the time, I dress up as a Mermaid, no battle sprites though through Laziness.

Also, when i said Blindly, i mean the colours are a bit too bright.
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NeoZeke
Small Stream



Posts : 20
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PostSubject: Re: Suggest a ++Class!   knight - Suggest a ++Class! - Page 2 I_icon_minitimeSun Dec 28, 2008 11:31 pm

Well, yea, theyre bright, and it wasnt lazy, this is as far as I can get with my current skills, I practice in paint at least 2 hours a day. Sad

Blinding, yea, you may be right, but... its the perfect example of what my character looks like. Electric blond hair, emerald green eyes, a jacket as black as night, a sword with 4 elemental gems, and the final touch, blue jeans with white shoes with a hint of green XD
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Halkel
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Halkel


Posts : 270
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PostSubject: Re: Suggest a ++Class!   knight - Suggest a ++Class! - Page 2 I_icon_minitimeMon Dec 29, 2008 11:18 am

I'm not being rude or anything, it's a start. I don't mind people who start low to reach the top. It's better then nothing.
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NeoZeke
Small Stream



Posts : 20
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PostSubject: Re: Suggest a ++Class!   knight - Suggest a ++Class! - Page 2 I_icon_minitimeMon Dec 29, 2008 6:48 pm

Ah, well, ok then.

Incidentally, even if it cant be used as an actual ++ class, I still feel proud of it. Its actually the best work of an edit Ive done yet.... And if it is an edited paladin, which I wont deny, I'd like to use it as my Icon in-game since Im already using a paladin and got my ++ class (Hero) already.

OH! Nearly forgot, Hal, yall need to fix that part where players choose their ++ class, I picked Hero twice on accident, and cant fix it, I already asked Maru, said I was stuck with it x_x;;... Can yall fix that so nobody else goes through the same thing?
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Halkel
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Halkel


Posts : 270
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PostSubject: Re: Suggest a ++Class!   knight - Suggest a ++Class! - Page 2 I_icon_minitimeMon Dec 29, 2008 8:14 pm

Gotta ask CIB for that, I dunno how.
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NeoZeke
Small Stream



Posts : 20
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PostSubject: Re: Suggest a ++Class!   knight - Suggest a ++Class! - Page 2 I_icon_minitimeTue Dec 30, 2008 12:29 am

I dont see CIB on that much, mostly Abba or Maru, sometimes Paige, but rarely CIB.

Abba notified me about the Archblood, and gave me the ok to use it. But... I think I just made a good original icon. So Im gonna try that first.


Last edited by NeoZeke on Tue Dec 30, 2008 3:24 am; edited 1 time in total
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NeoZeke
Small Stream



Posts : 20
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PostSubject: Re: Suggest a ++Class!   knight - Suggest a ++Class! - Page 2 I_icon_minitimeTue Dec 30, 2008 3:22 am

Oh crud, forgot to edit, hal, can you get rid of this post? Im gonna edit the other one to include what I was gonna post in this one. Shoot, Im sorry.
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Moonlite
River



Posts : 134
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PostSubject: Re: Suggest a ++Class!   knight - Suggest a ++Class! - Page 2 I_icon_minitimeTue Dec 30, 2008 6:04 pm

I GOT A GOOD ONE!!!

Class Name: Omega Weapon
(abilities) (High HP, doesnt use MP; also, high Agi, but average VIT/STR. Dual wield would be good for this class)
__________________________

Atomic Beam (hits all enemies at the same time with 120% normal attack damage, damage is not divided)
Crush (Hits one enemy for 150%-170% normal damage)
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Anthony810
River
Anthony810


Posts : 118
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Age : 33
Location : Wright & Co. Law Offices

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PostSubject: Re: Suggest a ++Class!   knight - Suggest a ++Class! - Page 2 I_icon_minitimeTue Dec 30, 2008 6:33 pm

Here is MY ++ CLASS Idea

++ Class:Knight
Abilties/Stats:Equal in both HP AND MP as well as Strength Defense Magic Defense And Agility. Dual Wielder/or not
Magic:Both White And Black.
Weapons:Swords.
Requirements:Beat Zemus at level 99 And Must have Swordmaster Unlocked.
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Draco
Small Stream
Draco


Posts : 13
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PostSubject: Range class suggestion   knight - Suggest a ++Class! - Page 2 I_icon_minitimeWed Feb 04, 2009 8:05 pm

Hello all, I was wondering if any of you had a specific idea for a ranged ++ class ( bow and arrow style ). I think it would be nice to actually have point to the bow and arrows in the game making a certain class stronger to use them. Feel free to add suggestions here.
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Kaido
Moderator
Kaido


Posts : 58
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PostSubject: Re: Suggest a ++Class!   knight - Suggest a ++Class! - Page 2 I_icon_minitimeWed Feb 04, 2009 8:15 pm

First thing that pops into my mind: Ranger.
Attack - Attack a targeted enemy. (Rangers can use bows and arrows)
Arrow - Specific abilities.
Aim - Higher hit ratio.
Item - Use item from inventory.

Arrow
Eagle-Eye Shot - High damaging, high accuracy.
Sharpshot - Max HP - Current HP = Damage
Scavenger - Drains HP
Camouflage - Cast "Blink" on user.
Barrage - Damage to all enemies.
ShadowShot - Very high damaging, low accuracy.
Velocity - Casts "Haste" on user.
DoubleShot - Attacks twice.
FlashShot - Damage + "Blind" on target.


Most attack names came from FFXI. xD


EDIT: Arrow attacks are in no particular order.
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Draco
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Draco


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PostSubject: Re: Suggest a ++Class!   knight - Suggest a ++Class! - Page 2 I_icon_minitimeWed Feb 04, 2009 10:43 pm

I would like to see;
Marksman:

Attack
Arrow - Certain abilities listed below
Aim
Familiar - Certain Abilities listed below
Item - Use item from inventory.

Arrow
Quick Shot - Double attack on single target
Flame - Arrow with Fire element
Frost - Arrow with Ice element
Bolt - Arrow with Lightning element
Multi Shot - Damage to all enemies
Entwine - Arrow with Rope attached, causing "Hold" + "Slow"
Pierce - Attack that ignores defense.
Mute Shot - Causes damage + "Silence"
Bomb Tipped - Causes explosive damage

Familiar
Sparrow - Uses an ability like "Scan"
Owl - Uses ability "Protect" + "Shell" on target(s)
Wolf - Casts "Haste" on Marksman only
Dog - Barks to run off enemy
Bear - Does mauling type damage
Hawk - Dives causing wind damage.
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Biskey
River



Posts : 135
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Location : Minnesota, USA

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PostSubject: Re: Suggest a ++Class!   knight - Suggest a ++Class! - Page 2 I_icon_minitimeFri Feb 06, 2009 7:41 pm

May as well add an archer.
Weapons are bows ONLY.
Armor is medium to light, able to use heavy admant.

Attack
Archery - Sample skill list will be provided!
Aim - Perhaps something stonger than Aim???
Hide - Blink
Item

Archery would do damage PLUS a negative status effect! There is also one that would dispel!

Poison -Self Explained.
Continued soon!
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Pommm
Summer Rain
Pommm


Posts : 54
Join date : 2009-02-22
Age : 34
Location : England, UK

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PostSubject: Re: Suggest a ++Class!   knight - Suggest a ++Class! - Page 2 I_icon_minitimeMon Feb 23, 2009 8:52 am

Biskey wrote:
May as well add an archer.
Weapons are bows ONLY.
Armor is medium to light, able to use heavy admant.

Attack
Archery - Sample skill list will be provided!
Aim - Perhaps something stonger than Aim???
Hide - Blink
Item

Archery would do damage PLUS a negative status effect! There is also one that would dispel!

Poison -Self Explained.
Continued soon!

I guess you could use/alter the "Precision" ability set used in FFTA2 for the Archer.
And throw in a few "Sharpshooting" skills from the Sniper Class.

Or go all the way with the "Trapping" abilities, taken from the Hunter. :>

Examples:

Focus: 2x Damage Next turn. (or 2x Accuracy)
Cupid: Confuse (Would be Charm) the target.
Burial: KO's the Undead.
Blackout: Inflict Blind/Darkness.
Leg Shot: Inflict Slow on the target.
Arm Shot: Inflict Weakness on the target.

Doubleshot: 2x Attacks.
Beso Toxico: Damage + Poision.
Vanish: Could be another "Blink" version.
Death Sickle: Casts Doom.


Sonic Boom: Hits all targets.
Vitals Shot: Chance of inflicting various status alignments.
Sidewinder: Inflict 1.5x damage.
Ultima Shot: "the ultimate hunter ability" Speaks for itself. :3


Just a few suggestions there. (:
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Pommm
Summer Rain
Pommm


Posts : 54
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Age : 34
Location : England, UK

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PostSubject: Re: Suggest a ++Class!   knight - Suggest a ++Class! - Page 2 I_icon_minitimeMon Feb 23, 2009 9:05 am

If you really want a Moogle class.. how about the Moogle Knight/Mog Knight..
Unless it's already been implemented.
Using the base skills of Moogle Knight (Again from FFTA2), more would have to be added to the moveset.

Attack
Onslaught
Cover
Item

MogFirstAid - Cure1 on the user.
MogAttack - Stronger attack than normal.
MogGuard - Casts Protect on self/target.
MogResist - Casts Shell on self/target.
MogLance - << I'll have to think about this one. >>
MogRage - Casts Beserk on the user.
MogStep - Casts Haste on the user.
MogWave - Hits all targets.
MogRush - Heavy damage but less accuracy.
MogRegen - Self-explanatory.
MogSentinel - Protect on the user + Covers others.
MogShield - Shell + Protect on self/target.
MogAid - Cure2 + Esuna on self.
MogDisarm - Inflict Weaken on target.
MogCharge - Lotsa' damage for lotsa' mp.
Kupo! - Cure3 + MindHeal3 to the party? (:

I like how that took about 10 -15 minutes to think up.
Feedback is appreciated. (:
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