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Summer Rain

Posts : 66
Join date : 2010-07-19

PostSubject: Relics   Sat Aug 14, 2010 12:05 pm

I'm thinking like a similar system to the final fantasy 6 relic system, where you can get different items to add stats, change things to two handed, and if you get dragoon boots non-dragoons can get jump(and if you put it in FFL, Dragoons would get something like double jump)
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Posts : 134
Join date : 2008-07-29

PostSubject: Re: Relics   Sat Aug 14, 2010 9:06 pm

I doubt it, it would involve major rebalancing and it would screw up classes (why would anyone go dragoon if you can go paladin and jump for higher damage and heal and why would you wanna heal with a dragoon if you'll heal 1 hp due to having only 1 wil?). Also, I doubt the owners would add this since the game's interface and game-play is based on the SNES Final Fantasy II/IV.
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Dew Drop

Posts : 7
Join date : 2010-10-01

PostSubject: Re: Relics   Mon Mar 14, 2011 2:25 am

One word:NO!! that dragoon thing would make it pointless to be a dragoon and then really what is the point of chosing another class? wall rings and such would basically mean you don't need spell buffs and would be ridiculously op to the point of extreme.
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