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 Suggest a ++Class!

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Biskey
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PostSubject: Suggest a ++Class!   Wed Jul 30, 2008 8:08 pm

Here are the rules.

1. You must give a small description of your class. This includes the basic skills they will have (like white or black magic or any skill in the normal classes), and what kinds of weapons and armor they can use.

2. You must come up with a unique skill(s) for your class to have.

3. If the skill holds many different moves, you must give a small description of the kinds of moves you have in mind.

4. Don't make the class seem overpowered. No one wants that. Except you maybe.

5. Suggest the class for fun. This is like the suggestion box... no one REALLY looks at the suggestion box.

Also, I ask someone suggests a moogle.
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Harken
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PostSubject: Re: Suggest a ++Class!   Wed Jul 30, 2008 8:19 pm

blue mage

blue magic

magic that is stolen from baddies

not overpowered

not a moogle
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Frying Tonight
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PostSubject: Re: Suggest a ++Class!   Wed Jul 30, 2008 8:21 pm

I'm obviously going to suggest Red Mage, 'cos he's awesome and all that. He doesn't have a special ability as such (unless you use the ones from FFXI, but I don't know what they are specifically), but can use both black and white magic and equip a selection of decent weapons and armour. Plus, hes the red mage. That alone should be enough to get him in the game. Seriously, and if you don't, he'll destroy your house with his beam of awesomeness.
EDIT: Make the beam of awesomeness his special move.
MOAR EDIT: I've been reading up on the FF wiki, and it seems a red mage ability is doublecast, which allows him to cast two spells at once, obviously it might be a tad overpowered.
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Halkel
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PostSubject: Re: Suggest a ++Class!   Wed Jul 30, 2008 10:34 pm

Not being Serious:
S.S.Fangirl (Sailor Suited Fangirl(Konata type))

Attack
Red
Sing

Item

Being Serious:
Thief

Attack
Steal
Mug

Item
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Moonlite
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PostSubject: Re: Suggest a ++Class!   Sat Aug 02, 2008 6:06 pm

Red mage should have like something that lets them cast spells faster! that would be awesome!
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Biskey
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PostSubject: Re: Suggest a ++Class!   Sun Aug 03, 2008 9:22 pm

Fine! I'll think of my own moogle class!

Moogle Knight:

Attack
MogTech
Cover

Item

The class would use hammers and spears. Maybe axes instead of hammers.
The armor would be lighter than most fighters, but can still use shields.
The stats would focus on strength and agility. I was thinking about whether vitality should be moderate or very low...
MogTech would consist of skills that quickly use positive status effects on the user... for 0 MP. Then, later on maybe learning a skill that drains and does extra damage or something. The flaw would be that they can only attack a single enemy throughout their entire skill list.

Jeez... wasn't that hard to make a moogle class was it? And personally, I don't think this is overpowered at the moment because of the single enemy attack barely any classes have.

That was fun though... gonna have to think of more classes later...


Last edited by Biskey on Wed Aug 13, 2008 7:54 am; edited 1 time in total
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zeratul ultra
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PostSubject: Re: Suggest a ++Class!   Mon Aug 04, 2008 4:22 pm

totally just screwing around cuz i just made this account BUT...


God:


attack
white
black
blue
summon ?? (maybe unique characters like adam and eve X-D)
item

he can use anything a mage can wear cuz hes god... also if there is room some type of enemy changing skill that burns all my to reduce hp to one... no good on bosses of course, but i hope we all get the idea. lol! lol! lol!
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Biskey
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PostSubject: Re: Suggest a ++Class!   Tue Aug 05, 2008 2:27 am

... For the most part, Zera, all you did really was show off an ancient caller with one too many skills...
Come on... if you want to make god... do better than that.
Give it black magic and a skill called create. Make create basically like summons except most don't just do damage. Like one of the moves be called plague and it poisons and damages all. Also... what weapons and armor would GOD wear?!
If you make a joke character shouldn't you make it seem at least a LITTLE convincing?

... oh what the heck am I saying... it's YOU I'm talking about here.
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Frying Tonight
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PostSubject: Re: Suggest a ++Class!   Tue Aug 05, 2008 12:05 pm

God would have but one attack: Forgive

What happens when you forgive a monster? I'm willing to bet it instantaneously dies.
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zeratul ultra
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PostSubject: Re: Suggest a ++Class!   Tue Aug 05, 2008 5:26 pm

hmm well biskey... i put 2 minuters into the creation of god.... SO heres my 3 minute version!!!


God

Forgive (TY frying)
Create (read BiSkEyS post)
Terra-form (creates land only walkable by god and party members)
Catastrophy [spelt wrong i think] ( unbelievable arcane magic that has a chance to instantly kill a group of monsters smaller chance to instant kill bosses... otherwise it does incredible damage!!)
Scan ( works 100% of time to read enemy weakness and HP/MP)
Item (like he'll need it)





EDIT: READ THIS BISKEY I THINK YOU MISSED IT


he can use anything a mage can wear cuz hes god... also if there is room some type of enemy changing skill that burns all my to reduce hp to one... no good on bosses of course, but i hope we all get the idea.
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Biskey
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PostSubject: Re: Suggest a ++Class!   Tue Aug 05, 2008 7:32 pm

Ah I did miss the armor part. Nevermind then.

EDIT: Thinking of a new class... Called Malboro Lover.
Not sure of weapons and armor... but his skill would be bad breath. It would do many status effects but I'm not sure which status effects it should do. Also the class doesn't have much otherwise... so it's tough to think of a way to make the skill useful beginning to end.
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Moonlite
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PostSubject: Re: Suggest a ++Class!   Wed Aug 06, 2008 4:16 am

True Owner
______________________

Mute
Kick
Pwipe
______________________

---mute makes you unable to cast any spells or do anything at all (never misses)
---Kicks enemy(s) you off battle (counts as a win, and never misses)
---delete enemy character (never misses)
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zeratul ultra
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PostSubject: Re: Suggest a ++Class!   Wed Aug 06, 2008 3:59 pm

hmm... i havent seen the ++ classes in the game yet, but how bout

necromancer

attack
death magic


item


death magic list:
curse
reanimate
death

[add more please]
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Lilley1593
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PostSubject: Arc Knight   Thu Aug 07, 2008 5:34 pm

Arc Knight

Attack
Shock
Pulse
Item

Shock is Similar to Dark Wave but Costs no HP
Pulse is Similar to Jump but hits all enemies for MP Cost

Can Equip All Swords, All Armor
Specialty Equipment can be Great Swords.. Very Large Swords that Dont allow Sheilds

Just an Idea.. I also have an Icon of a prototype if you want to see it
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Halkel
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PostSubject: Re: Suggest a ++Class!   Thu Aug 07, 2008 6:05 pm

Moon Knight:

Attack
MoonTech
MoonHeal
Call
Item

Attacks with Gloves

MoonTech:

Tiara (Moon Tiara Action)
Princess (Moon Princess Elimination)
Septre (Moon Septre)
H.M.Beam (Honeymoon Beam)
[more plz]

MoonHeal:

(Only Available when Equiped with a staff)

Heal1 (Minorly heals HP)
Heal2 (level 2 Heal)
Heal3 (level 3 Heal)
Heal4 (Level 4 Heal)
Osmose1 (Minorly Steals MP "2 digit steal")
Osmose2 (Majorly Steals MP "3 digit steal")
Osmose3 (Always Steals 999 MP)
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Biskey
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PostSubject: Re: Suggest a ++Class!   Wed Aug 13, 2008 8:52 am

Malboro Lover

Attack
Bad Breath (Causes many status effects on all enemies)
Roots (75% damage constant on all... maybe a chance of hold? If hold were included this would do less.)
Worship (Partial healing to party. Not as strong as prayer or medicine)
Item

Weapons: Whips, Daggers, Axes, and Bows.
Armor: Medium-Heavy
Best stats: Vitality and strength. (Almost no agility and moderate wisdom and will)

Opinions on this would be nice.



Star Mage

Attack
Star (Non-Elemental magic. Also would have skills that do multiple status effects on the party. Good and bad Status effects depending on the skills.)


Item

Weapons: Staves, Rods, and Bows
Armor: Light
Best stats: Wisdom and Will, leaning towards Wisdom more. (All other stats are moderate-low)

Spell List for Star magic:
Star 1, 2, 3, 4, 5 (4 and 5 would be like flare and meteo, except single or all target... but you KNOW how long meteo takes to cast.)
Sparkle (Protect, Strengthen, and Doom)
Shine (Shell, Reflect, and Poison)
Shimmer (Haste, Cure3, and weaken)
Radiant (Regen and Slow)
Fix (Dispel and Esuna)
Star Sap (Drain and Osmose but the drain can only take 3000 and there IS MP cost.)
Godly (Every positive status effect but casts hold. Good luck using THIS one right.)

Hopefully I'll edit in more later. Opinions would be nice on this one as well.


Last edited by Biskey on Fri Nov 07, 2008 5:38 am; edited 1 time in total
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Zhao_Yun
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PostSubject: Re: Suggest a ++Class!   Fri Aug 15, 2008 3:46 am

Class: Archangel
Skills:

1. jump-a dragoons jump
2.Hellfire-a dark/fire based element attack(kinda like scorch)
3.Divine- all cure's,both life's,and white physical attacks like

Holy-samething thing as holy
lightwave-DarkWave but heals you instead of hurting you
supernova-holy but hits multiple targets
shockwave-same thing as bomb summon
Angelic- does cure 4 and life 2 to entire party(cost crapload of mp)
Ultima-regular ultima
phase-does damage to a single oppenent(weaker version of holy)
afterlife-a holy/lightning based attack

i have an icon idea and the to icons to make it just need a good iconist.

poor defense
extremely strong
high vitality
high wisdom and will
poor agility

uses paladin/dragoon weapons and ninja/bard armor
~Zhao Yun
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Moonlite
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PostSubject: Re: Suggest a ++Class!   Mon Sep 01, 2008 2:34 pm

I WANTS MA MOOGLE ++! XDD
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Halkel
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PostSubject: Re: Suggest a ++Class!   Wed Sep 03, 2008 1:58 am

EPIC CLASS RIGHT HERE:



I already made the Map Sprite for it XD



Hachune Class:

Attack
BuildUp
Sing

Item

It's weapon is a Leek type XD

Other Info:

Poor Attack
High Mystic (making her a Mage type)
Average Defence
Average Resistance
High Speed

Objections?
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Frying Tonight
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PostSubject: Re: Suggest a ++Class!   Wed Sep 03, 2008 1:44 pm

Yes, I object.
Mainly on leek principals. You can't really give her leek as a weapon, as leekspin is not originally from her. Hell, that isn't even a leekspin.

Anyway, to make this post something more than just poking at Hal...let's suggest an attorney ++ class.
You know, Phoenix Wright stylee.
He has no normal attack, but instead three abilities.

Objection - Covers the screen with a massive objection bubble, injuring all enemies
Hold It - Temporarily paralyzes the enemy
Take That - Presents an item in the inventory. By present, I do of course mean a ninja throw.

And, an FF4 style Phoenix sprite would be bloody awesome, 'nuff said.
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Halkel
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PostSubject: Re: Suggest a ++Class!   Wed Sep 03, 2008 2:41 pm

I know is ain't originally intended for her, it's just good for a laugh XD.

Also, Good idea for the Lawyer Class XD
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atomicwarz
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PostSubject: Re: Suggest a ++Class!   Sun Oct 05, 2008 8:55 am

heres one! (since we cant have gunman)

Class: CrossBow Chaotic
Skills:

1.ThunderBolt- an single crossbow bolt shot into the enmy that attracts a massive thunderbolt from the sky to damage an enemy.
2.Chaos Call- fires a barrage of many, many, bolts that damage all enemies
3.Calm Stance- for the next turn, all normal attacks damages are reduced, and is countered by a regular attack

below average defense
average strength
above average vitality
low wisdom
average will
high agility

uses crossbow weapons (dual wieldable.) it doesnt use ammo cause theyre loaded AUTO-MAGICALY! (hence the word magic). wears light armor
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Halkel
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PostSubject: Re: Suggest a ++Class!   Wed Oct 08, 2008 4:17 pm

I'm surprised no one thought of this:

Mimic

Skills:
Mimic



Item

Mimics will take the stats of any available Class you have unlocked, Except HP/MP.
HP is Average
MP is High

Mimics Holds Any weapon
Mimics Wears Any Armour
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PostSubject: Re: Suggest a ++Class!   Wed Nov 05, 2008 10:10 pm

1.) Blitzballer

Main weapon: Blitzball
Main Skill: BlitzTeq

Average attack, Average speed, Average defense, no magic.

BlitzTeq Attacks:

Shoot - Attacks one enemy for 25% chance of critical damage
Pass - Attacks all enemies
Jecht Shot - Instant KO of one enemy, but can only be used once per battle, does not work on bosses, if used on boss (With 9999 HP or over), then only deals 9999 damage

2.) Dual Gunner

Main Weapon - Dual Guns
Main Skill - Trigger Happy

Average Attack, High Speed, Average Defense

Trigger Happy attacks:

Trigger Happy Lv 1 - Attacks 3 times with average damage
Soulshot - Reduces MP of opponent by half
Target - same as Libra and Scan, added: Increases Accuracy

3.) Master Chef

Main Weapon: Frying Pan
Main Skill: Cooking

Average Attack, Average Speed, High Defense

Cooking attacks:

Mix: Combines 2 items (example: Potion and Ether), then casts on one party member or all (example heals HP and MP of party)
Fry: Fries one enemy and "Steals" its HP
Scorch: Same as regular Scorch

Those are my 3 suggestions, should come up with one for attack, but not really thinking much right now.
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PostSubject: Re: Suggest a ++Class!   Thu Nov 06, 2008 2:26 pm

Guns are not available for FFL so Dual Gunner is out of the question, sorry NeoZeke
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