Events!So, I'm getting tired of explaining the rules to every event whilst remembering them off the top of my head. So I've decided to make a big ol' list here in honour of event weekend (closest weekend to 19th of September.)
Hide and SeekThe idea is simple enough, one person hunts down everyone else hiding in a particular area.
The rules aren't as simple:
1. No leaving the designated area. This has to be announced at the start of the round, Baron and Toroia are normally the best places to do this.
2. You have to visible. You're allowed to hide behind things aslong as some part of you is visible, image provided.
3. No team work.
Scavenger HuntThis isn't as simple as Hide and Seek. It also requires setting up by a Dev.
What happens is there are several NPCs hidden around the world/area (The choice is up to the staff member hosting), each tell the player 2 things. The location of the next NPC and part of a hidden message. Normally this hidden message is part of an anagram. The winner is the first person to find the staff member who was hosting (normally directed to by the last NPC) and tell them the solved anagram.
Rules:
1. No team work.
2. No guessing unless you have found the staff member.
3. It's not a good idea to try and skip NPCs.
FreezetagHah.
RaceAlot more simple. Everyone starts off in the same place, normally level 1 in baron without equipment, the races starts and they have to get from place A to place B faster than anyone else, partying is allowed but to make it more challenging, it's recommended that only the party leaders get a prize. I've found it's more fun when using only the normal classes but ++ classes work fine too.
1. There are pretty much no rules in this. Unless ofcourse staff want to add extra rules ones that mean the players have it more difficult.
OtherYeah there are PVP events and stuff but they're really all that necessary when covering seeing as they're so different. So I covered pretty much the main event types.